Curriculum
11 Sections
44 Lessons
10 Weeks
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Introduction to Agile
4
1.1
What is Agile methodology
1.2
Agile values and principles
1.3
Benefits of Agile
1.4
Agile vs Waterfall
Agile Frameworks Overview
4
2.1
Scrum
2.2
Kanban
2.3
Lean
2.4
XP (Extreme Programming)
Scrum Basics
4
3.1
What is Scrum
3.2
Scrum team roles
3.3
Scrum values
3.4
Time-boxed events
Scrum Roles and Responsibilities
4
4.1
Product Owner duties
4.2
Scrum Master responsibilities
4.3
Development team roles
4.4
Collaboration and communication
Scrum Events
4
5.1
Sprint planning
5.2
Daily stand-up
5.3
Sprint review
5.4
Sprint retrospective
Scrum Artifacts
4
6.1
Product backlog
6.2
Sprint backlog
6.3
Increment
6.4
Definition of Done
User Stories & Backlog Management
4
7.1
Writing effective user stories
7.2
Acceptance criteria
7.3
Backlog grooming
7.4
Prioritization techniques
Agile Planning & Estimation
4
8.1
Sprint goals
8.2
Story points & estimation
8.3
Velocity tracking
8.4
Release planning
Agile Tools & Boards
4
9.1
Task boards (Jira, Trello)
9.2
Burndown charts
9.3
Agile dashboards
9.4
Workflow tracking
Agile Mindset & Culture
4
10.1
Collaboration over control
10.2
Transparency and trust
10.3
Embracing change
10.4
Continuous feedback and learning
Agile Mindset & Culture
4
11.1
Real-world examples
11.2
What makes Agile fail
11.3
Best practices
11.4
Lessons learned
Agile & Scrum Fundamentals
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